[Fixed] "death" and "xdeath" states difference problems
Mon, 23 Jun 2008 15:38:50
Alex-bomber_Man
i have found that "death" and "xdeath" states for projectiles work in same way, but that's wrong!
originally it works in that way:
death - for hitting wall/floor/object with "noblood" flag
xdeath - for hitting player/monster
Mon, 23 Jun 2008 17:37:20
Janis Legzdinsh
I wasn't aware ZDoom does it like this.
Tue, 24 Jun 2008 10:39:02
Alex-bomber_Man
i understand that <!-- s:) --><img src="{SMILIES_PATH}/icon_smile.gif" alt=":)" title="Smile" /><!-- s:) --> always glad to help <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->